![]() 99 or -97 for characters without Dual Weapon Talents. N/A, Negative values possible down to -25 Higher numbers equals faster decay in threat While changing the keys, pay attention to the proper SAVEGAME_STATPROPERTY_INDEX and not the SAVEGAME_STATLIST index.ĪI Behaviour (aggressive/defensive tactics) (?)ġ - Warrior, 2 - Mage, 3 - Rogue, 17 - Dogġ - Dalish (Elf Only), 2 - Commoner (Dwarf only), 3 - City (Elf Only), 4 - Magi, 5 - Noble (Dwarf or Human), 6 - Grey Warden (IN AWAKENING) This way you can have index X in position Y in one save, and in the other the same index X will be in position Z. Note: The following values are recorded by the game in a FIFO order, meaning the moment the game needs to generate a specific key, it will do that. SAVEGAME_PARTYLIST->SAVEGAME_PARTYPOOLMEMBERS->->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLIST If you get an "Toolset out of memory"-error when trying to open your savegame there is a temporary unofficial workaround available here, if your system is equipped with 4 gb ram.įound under SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_CREATURE_STATS->SAVEGAME_STATLISTįor party members the same values should hold. As the save name is part of the save file name (though not the folders) it should be pretty easy to find the proper folder name provided one named one's save something distinguishable. This page details character save game values.įor savegame locations under Vista they are, by default under "\\Bioware\\Dragon Age\\Characters\\\\\\.das". ![]()
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